Update 1.2
The last couple of months I have mainly been busy to move from the big city Rotterdam to the small town Kerkrade. The last 2 weeks I finally had some time again to work on game development. I spend this time to test and debug Cursed Road Convoy. Today I released Update 1.2 with these fixes.
When testing the game it through various exceptions that I have been fixing one by one. Also I noticed that in the end game the warbands were getting a bit too big. I didn’t want to nerf how many vehicles can be used. So to deal with this I added a bias towards bigger vehicles in the war bands. On the subject of nerfing: I also noticed that the Panther was a bit to strong. So I reduced the damage its gun does.
The game has also been for sale on itch.io since a couple of months. So far 25 people looked at it, but nobody bought. On Steam the game has sold 42 net copies so far. Hopefully the fixes will help sell a few more. The game is still on 350 wish lists.